
I think I survived a week after until a missed shotgun blast aggrod a merchan caravan and I was wiped. I got myself a shotgun and a revolver, and picked up a beetlebum as a companion. If we needed an extra hand I just dominated someone. I shot like, 3 times max through the ordeal, I chilled enemies and if they swarmed, I siphoned one and intimidated the rest. He died, I got a goat instead, and he pretty much cleared Red Rock out for me until the snapjaw warchief, before he died. Marched onto red rock where my companion fought off scores of baboons. Proselytized a waterwine farmer in Joppa, got myself a leather armor and musket from Tam. My first character to survive Red Rock went like this: 3 drams of neutron flux OR go to the moon stairs and do a quest from Dyvvrach (a red seed npc on the second floor) in the roaming city of Chavvah. For the quest you'll need: -20 dram of primordial soup. I am a new player and I absolutely wanted my character to be focused on mind mutations for my first run, so I picked up an apostle, focused on willpower and intelligence, with Syphon Vim, Domination and Chill as my powers. You get the quest after coming back from the tomb of the eaters quest. But I'm a sucker for consistent high damage. I think Bethesda Susa in particular is probably way easier if you take elemental damage seriously.

#CAVES OF QUD REDDIT MODS#
I hate triggering aggro from neutrals, but really I mostly avoid elemental damage mods because I want to save room for mods that help penetrate or hit. Unless it's a lucky early find, I'll pass up every opportunity to buy regular Crysteel and then sell literally everything the first time I can afford Flawless. By the time I'm considering buying and modding Crysteel I'd rather hold out for Flawless Crysteel. The only time I've died to bleeding was the first time I used Hulk Honey, and if I'd known I was about to die I would have used a healing item instead anyway.

If I'm out of combat I'm generally not worried about bleeding. Something amazing about Qud is that there is so much stuff going on that you can ignore most of it and still have a really immersive and rewarding experience.
